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V-Ray DRSpawner using constantly 50% of cpu at idle

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  • V-Ray DRSpawner using constantly 50% of cpu at idle

    hello,

    first of all, i apologize if this thread is in the wrong section - i couldn't decide if this belongs to the 'bugs' section or not (but it rather doesn't.).

    now, to the issue - i am using V-Ray with SketchUp on two PCs. one is set up as slave (winVista, 32bit - with the Distributed Rendering Spawner slave program), the other is my main pc (win 7, 64bit). however, when i launch the spawner, it immediately begins to use 50% of the slave's CPU (it's a dual-core, and sometimes the load is spread evenly, sometimes only one core is used). when rendering, the slave pc kicks in approx. 30-40 seconds after the rendering has begun, and i suspect these two things may be correlated.

    did anyone experience anything similar before? what can i do to solve the mysterious cpu usage? several restarts did not help so far.

    thanks for any answer,
    ~E
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