V-Ray for Unreal, update 3.1 has been released. You can download it here.
Here are the changelog:
Georgi Dunchev
V-Ray for Unreal developer
Chaos Group
Here are the changelog:
- Improved .vrscene import - Grouping of objects in World Outliner based on type and layers in host DCC
- Improved exported .bat file when exporting light bake atlas .vrscenes
- Improved installer initialization speed
- Fixed light map EXRs modified in Photoshop import as black
- Fixed Process Atlases not extracting EXRs from a very long path
- Fixed failed to export EXRs to a non-latin name path
- Fixed port number doesn't export correctly in generated .bat file
- Fixed crash on reimport of Light mesh in UE 4.25
- Fixed clicking on the generated link after a light bake .vrscene export does not open the correct folder
Georgi Dunchev
V-Ray for Unreal developer
Chaos Group