I have noticed when I use a triplanar texture and I adjust the input image high/low/brightness/contrast value, rendering on GPU gives some warnings in the log about triplanar only supporting bitmaps on GPU.
I have more details posted in the Modo forum: https://forums.chaosgroup.com/forum/...iplanar-on-gpu
Is the warning incorrect? Everything seems to be working as expected.
I have more details posted in the Modo forum: https://forums.chaosgroup.com/forum/...iplanar-on-gpu
Is the warning incorrect? Everything seems to be working as expected.