Is this a limitation or a bug?
It is WAI with cpu.
When cast shadows is off it will obey it for the object itself but it still casts shadows of the object onto the shadow catcher.
I can work around this but thought to report the behaviour nevertheless.
It is WAI with cpu.
When cast shadows is off it will obey it for the object itself but it still casts shadows of the object onto the shadow catcher.
I can work around this but thought to report the behaviour nevertheless.
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