Hi
I'm playing with vray two sided material and i had never maped the translucency in all My life...!!! But then sudenly i was curious to try to map this option, i used the same diffuse that i had used for the same material but with color correction to desaturated the bitmap and i got a really amazing result in paper and kind of silk... What's going in on with this parámeter???!!! It looks more realistic than using just de gray values, in the videos in You tube chaos group just explain sometimes at a básic level... In a maya vídeo about 2 sided material You didnt explain that option and sometimes some people just want push the vray to get the Best results... Also multiply by front diffuse doesnt work with vray gpu and it gives a very amazing effect too with vray cpu... I would like to see a vídeo about this option or at least an explanation because Also You can have a Lot of fantástics effects with this option maped
VRay 5.1( the last hotfix) for sketchup
Thanks in advance
Best regards
I'm playing with vray two sided material and i had never maped the translucency in all My life...!!! But then sudenly i was curious to try to map this option, i used the same diffuse that i had used for the same material but with color correction to desaturated the bitmap and i got a really amazing result in paper and kind of silk... What's going in on with this parámeter???!!! It looks more realistic than using just de gray values, in the videos in You tube chaos group just explain sometimes at a básic level... In a maya vídeo about 2 sided material You didnt explain that option and sometimes some people just want push the vray to get the Best results... Also multiply by front diffuse doesnt work with vray gpu and it gives a very amazing effect too with vray cpu... I would like to see a vídeo about this option or at least an explanation because Also You can have a Lot of fantástics effects with this option maped
VRay 5.1( the last hotfix) for sketchup
Thanks in advance
Best regards
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