Help, use the command line to start vray gpu. Choosing RTX rendering will generate the following log. What is this error? How to solve it?
[2025/Feb/21|17:50:46] [157 MB] Finished loading plugins.
[2025/Feb/21|17:50:47] [160 MB] Reading scene file "intro.vrscene"
[2025/Feb/21|17:50:47] [160 MB] C:\intro.vrscene: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:47] [160 MB] File version is 1.00
[2025/Feb/21|17:50:47] [160 MB] Scene file parsed successfully in 0.0 s.
[2025/Feb/21|17:50:47] [160 MB] warning: Unknown property "enable_mask" in object "settingRTEngine"
[2025/Feb/21|17:50:47] [160 MB] Scene created successfully.
[2025/Feb/21|17:50:47] [160 MB] Objects in scene: 180
[2025/Feb/21|17:50:47] [160 MB] Starting render sequence.
[2025/Feb/21|17:50:47] [160 MB] Setting number of rendering threads to 12.
[2025/Feb/21|17:50:47] [160 MB] warning: Max sample level set to 0 - rendering could take longer than expected. Consider setting a value to decrease the render time (i.e. 10000).
[2025/Feb/21|17:50:47] [160 MB] Progressive RPP must be disabled when Adaptive Lights are used. Disabling progressive RPP
[2025/Feb/21|17:50:47] [160 MB] GI engines: 'Brute force' and 'Light cache'
[2025/Feb/21|17:50:47] [160 MB] Preparing renderer...
[2025/Feb/21|17:50:48] [260 MB] CUDA renderer requested.
[2025/Feb/21|17:50:48] [260 MB] 1 plugin(s) loaded successfully
[2025/Feb/21|17:50:48] [260 MB] CUDA renderer plugin successfully loaded from "C:\Program Files\Chaos\V-Ray\Standalone for x64\bin\rt_cuda.dll"
[2025/Feb/21|17:50:48] [260 MB] CUDA renderer plugin instance successfully created.
[2025/Feb/21|17:50:48] [260 MB] EXT_RTOPENCL interface obtained successfully from CUDA renderer plugin instance.
[2025/Feb/21|17:50:48] [261 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:48] [261 MB] Tiled texture cache set to 1000 MB
[2025/Feb/21|17:50:48] [261 MB] Creating bitmap manager
[2025/Feb/21|17:50:48] [261 MB] Bitmap manager created.
[2025/Feb/21|17:50:48] [261 MB] Preparing scene for rendering...: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:48] [261 MB] Light tree is enabled with clamp coefficient 0.1 and even split coefficient 0.5.
[2025/Feb/21|17:50:48] [345 MB] Using normal thread priority.
[2025/Feb/21|17:50:49] [353 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:49] [353 MB] Bucket size increased to (128, 12
in order to improve GPU utilization.
[2025/Feb/21|17:50:49] [353 MB] Max ray intensity is enabled: rendered result may have incorrect brightness.
[2025/Feb/21|17:50:50] [353 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:50] [353 MB] ========================
[2025/Feb/21|17:50:50] [353 MB] Starting frame 1.
[2025/Feb/21|17:50:50] [353 MB] Preparing scene for frame...: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:50] [353 MB] Compiling geometry...: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:50] [353 MB] Using Embree ray tracing.
[2025/Feb/21|17:50:50] [353 MB] Using per-object Embree static geometry.
[2025/Feb/21|17:50:50] [353 MB] Embree instance tree uses 0.00 MB.
[2025/Feb/21|17:50:50] [353 MB] Scanning scene for light plugins.
[2025/Feb/21|17:50:50] [353 MB] 1 lights found.
[2025/Feb/21|17:50:50] [353 MB] Using adaptive light evaluation with 8 lights.
[2025/Feb/21|17:50:50] [353 MB] Using 1.60 MB for adaptive lights buffer
[2025/Feb/21|17:50:50] [353 MB] GPU render kernel type: 2
[2025/Feb/21|17:50:50] [353 MB] Initializing OptiX renderer...
[2025/Feb/21|17:50:50] [353 MB] Querying for OptiX devices...
[2025/Feb/21|17:50:50] [390 MB] PTX file generated with CUDA Toolkit v12.0 for CUDA compute capability 5.2.
[2025/Feb/21|17:50:50] [390 MB] Compiling OptiX with full optimizations.
[2025/Feb/21|17:50:50] [390 MB] Device[0]: NVIDIA GeForce RTX 2080 Ti (WDDM mode) has compute capability 7.5. PCI Bus ID: 0000:00:07.0
[2025/Feb/21|17:50:50] [390 MB] Setting CUDA stack size to 12000 (728 MiB used for stack)
[2025/Feb/21|17:50:50] [551 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:50] [551 MB] Number of CUDA devices: 1
[2025/Feb/21|17:50:50] [551 MB] nVidia driver version: 572.16
[2025/Feb/21|17:50:50] [551 MB] warning: Checking CUDA driver version: 5001: Installed driver version (572.16) is newer than the latest verified one (566.14)!
[2025/Feb/21|17:50:50] [551 MB] Initializing environment kernel
[2025/Feb/21|17:50:50] [551 MB] error: Failed to build Embree tree for dynamic mesh: [EmbreeStaticMeshTree::build] 1: Committing (join) scene failed!
[2025/Feb/21|17:50:50] [551 MB] error: Failed to build Embree tree for dynamic mesh: [EmbreeStaticMeshTree::build] 1: Committing (join) scene failed!
[2025/Feb/21|17:50:50] [551 MB] error: Failed to build Embree tree for dynamic mesh: [EmbreeStaticMeshTree::build] 1: Committing (join) scene failed!
[2025/Feb/21|17:50:46] [157 MB] Finished loading plugins.
[2025/Feb/21|17:50:47] [160 MB] Reading scene file "intro.vrscene"
[2025/Feb/21|17:50:47] [160 MB] C:\intro.vrscene: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:47] [160 MB] File version is 1.00
[2025/Feb/21|17:50:47] [160 MB] Scene file parsed successfully in 0.0 s.
[2025/Feb/21|17:50:47] [160 MB] warning: Unknown property "enable_mask" in object "settingRTEngine"
[2025/Feb/21|17:50:47] [160 MB] Scene created successfully.
[2025/Feb/21|17:50:47] [160 MB] Objects in scene: 180
[2025/Feb/21|17:50:47] [160 MB] Starting render sequence.
[2025/Feb/21|17:50:47] [160 MB] Setting number of rendering threads to 12.
[2025/Feb/21|17:50:47] [160 MB] warning: Max sample level set to 0 - rendering could take longer than expected. Consider setting a value to decrease the render time (i.e. 10000).
[2025/Feb/21|17:50:47] [160 MB] Progressive RPP must be disabled when Adaptive Lights are used. Disabling progressive RPP
[2025/Feb/21|17:50:47] [160 MB] GI engines: 'Brute force' and 'Light cache'
[2025/Feb/21|17:50:47] [160 MB] Preparing renderer...
[2025/Feb/21|17:50:48] [260 MB] CUDA renderer requested.
[2025/Feb/21|17:50:48] [260 MB] 1 plugin(s) loaded successfully
[2025/Feb/21|17:50:48] [260 MB] CUDA renderer plugin successfully loaded from "C:\Program Files\Chaos\V-Ray\Standalone for x64\bin\rt_cuda.dll"
[2025/Feb/21|17:50:48] [260 MB] CUDA renderer plugin instance successfully created.
[2025/Feb/21|17:50:48] [260 MB] EXT_RTOPENCL interface obtained successfully from CUDA renderer plugin instance.
[2025/Feb/21|17:50:48] [261 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:48] [261 MB] Tiled texture cache set to 1000 MB
[2025/Feb/21|17:50:48] [261 MB] Creating bitmap manager
[2025/Feb/21|17:50:48] [261 MB] Bitmap manager created.
[2025/Feb/21|17:50:48] [261 MB] Preparing scene for rendering...: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:48] [261 MB] Light tree is enabled with clamp coefficient 0.1 and even split coefficient 0.5.
[2025/Feb/21|17:50:48] [345 MB] Using normal thread priority.
[2025/Feb/21|17:50:49] [353 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:49] [353 MB] Bucket size increased to (128, 12

[2025/Feb/21|17:50:49] [353 MB] Max ray intensity is enabled: rendered result may have incorrect brightness.
[2025/Feb/21|17:50:50] [353 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:50] [353 MB] ========================
[2025/Feb/21|17:50:50] [353 MB] Starting frame 1.
[2025/Feb/21|17:50:50] [353 MB] Preparing scene for frame...: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:50] [353 MB] Compiling geometry...: done [ 0h 0m 0.0s]
[2025/Feb/21|17:50:50] [353 MB] Using Embree ray tracing.
[2025/Feb/21|17:50:50] [353 MB] Using per-object Embree static geometry.
[2025/Feb/21|17:50:50] [353 MB] Embree instance tree uses 0.00 MB.
[2025/Feb/21|17:50:50] [353 MB] Scanning scene for light plugins.
[2025/Feb/21|17:50:50] [353 MB] 1 lights found.
[2025/Feb/21|17:50:50] [353 MB] Using adaptive light evaluation with 8 lights.
[2025/Feb/21|17:50:50] [353 MB] Using 1.60 MB for adaptive lights buffer
[2025/Feb/21|17:50:50] [353 MB] GPU render kernel type: 2
[2025/Feb/21|17:50:50] [353 MB] Initializing OptiX renderer...
[2025/Feb/21|17:50:50] [353 MB] Querying for OptiX devices...
[2025/Feb/21|17:50:50] [390 MB] PTX file generated with CUDA Toolkit v12.0 for CUDA compute capability 5.2.
[2025/Feb/21|17:50:50] [390 MB] Compiling OptiX with full optimizations.
[2025/Feb/21|17:50:50] [390 MB] Device[0]: NVIDIA GeForce RTX 2080 Ti (WDDM mode) has compute capability 7.5. PCI Bus ID: 0000:00:07.0
[2025/Feb/21|17:50:50] [390 MB] Setting CUDA stack size to 12000 (728 MiB used for stack)
[2025/Feb/21|17:50:50] [551 MB] Using 5 threads per GPU device
[2025/Feb/21|17:50:50] [551 MB] Number of CUDA devices: 1
[2025/Feb/21|17:50:50] [551 MB] nVidia driver version: 572.16
[2025/Feb/21|17:50:50] [551 MB] warning: Checking CUDA driver version: 5001: Installed driver version (572.16) is newer than the latest verified one (566.14)!
[2025/Feb/21|17:50:50] [551 MB] Initializing environment kernel
[2025/Feb/21|17:50:50] [551 MB] error: Failed to build Embree tree for dynamic mesh: [EmbreeStaticMeshTree::build] 1: Committing (join) scene failed!
[2025/Feb/21|17:50:50] [551 MB] error: Failed to build Embree tree for dynamic mesh: [EmbreeStaticMeshTree::build] 1: Committing (join) scene failed!
[2025/Feb/21|17:50:50] [551 MB] error: Failed to build Embree tree for dynamic mesh: [EmbreeStaticMeshTree::build] 1: Committing (join) scene failed!