Again for the thousandth time - there are two different ways to go about linear workflow. One is to "burn it in" and the other method involves using the "sRGB" button. They involve slightly different settings.
"Burning in" LWF is much easier - but unfortunately doesn't work with VrayRT at present. So you are stuck using the "older", original method of using the sRGB button in order to achieve more accurate results with VrayRT for now.
And for those that are setting Max Preference gamma Material Input to 2.2 - that is completely wrong. It should be left at 1.0 unless you converted ALL of your bitmaps, texture libraries, and photos in Photoshop to 2.2 gamma space - which is highly unlikely. Stop spreading misinformation please.
"Burning in" LWF is much easier - but unfortunately doesn't work with VrayRT at present. So you are stuck using the "older", original method of using the sRGB button in order to achieve more accurate results with VrayRT for now.
And for those that are setting Max Preference gamma Material Input to 2.2 - that is completely wrong. It should be left at 1.0 unless you converted ALL of your bitmaps, texture libraries, and photos in Photoshop to 2.2 gamma space - which is highly unlikely. Stop spreading misinformation please.
Comment