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Vray RT Maya - doesn't care about shifted camera

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  • Vray RT Maya - doesn't care about shifted camera

    Hi,

    I posted this already in the Maya subsection, but perhaps it is better placed here...

    Maya 2011 SP1 related:

    I have a shifted camera (film offset in both directions).

    If I render normally, everything is fine, but with IPR the RT engine doesn't care about the film offset and so it is displayed as it would be zero (0).

    VRAY nightly from 12/11/2011

    Regards

    Dominik
    Last edited by Mr.Hoo; 13-11-2010, 12:02 PM.
    Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE
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