I have found that in several scenes there is a strange limit to how high I can set the "Gpu texture size".!
In this particular scene, I can render when texture size is set to 1200 but not 1300. The amount of ram when working is 1700. The small jump in texture size shouldn't do any real difference.
I'm using a 580 GTX with 3GB of ram, so theres is plenty of ram.
In this particular scene, I can render when texture size is set to 1200 but not 1300. The amount of ram when working is 1700. The small jump in texture size shouldn't do any real difference.
I'm using a 580 GTX with 3GB of ram, so theres is plenty of ram.
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