just doing a quick but heavy test of RT GPU and forestpack.
wanted to see how much i could cram into my 4gb gpu.
its a 25 sq km bumpy plane with a forest object referencing 6 instanced proxy trees, with a fairly dense scatter.
in normal vray, it uses 6gb in total when rendering.. this includes max and viewports etc. using progressive sampler ( all at defaults in vray actually)
so in theory shouldnt be far off fitting in the gpu ram.
However, when i switch over to rt gpu, it gets to the "compiling geometry" stage, in the vray rt floater, and my ram usage just goes up and up.. currently at 26gb and still slowly climbing. (after about 5-10 mins of waiting)
vray rt hasnt even started doing anything yet, and my gpu is only using the 1gb it was before i started.
is this expected..? bit odd that rt gpu should need so much system ram to deal with a file that renders without stressing my system at all normally.
-update, my ram is now maxed out at 32 gb and still nothing has happened. i guess ill be cancelling.
edit:
i cut the forestpack back to a smattering of trees, and now it "only" hits 10.5 gb of ram usage before sorting itself out and starting the render.
update: rt cpu behaves properly, uses only 6gb when rendering.
wanted to see how much i could cram into my 4gb gpu.
its a 25 sq km bumpy plane with a forest object referencing 6 instanced proxy trees, with a fairly dense scatter.
in normal vray, it uses 6gb in total when rendering.. this includes max and viewports etc. using progressive sampler ( all at defaults in vray actually)
so in theory shouldnt be far off fitting in the gpu ram.
However, when i switch over to rt gpu, it gets to the "compiling geometry" stage, in the vray rt floater, and my ram usage just goes up and up.. currently at 26gb and still slowly climbing. (after about 5-10 mins of waiting)
vray rt hasnt even started doing anything yet, and my gpu is only using the 1gb it was before i started.
is this expected..? bit odd that rt gpu should need so much system ram to deal with a file that renders without stressing my system at all normally.
-update, my ram is now maxed out at 32 gb and still nothing has happened. i guess ill be cancelling.
edit:
i cut the forestpack back to a smattering of trees, and now it "only" hits 10.5 gb of ram usage before sorting itself out and starting the render.
update: rt cpu behaves properly, uses only 6gb when rendering.
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