So I'm trying to render an animation, GI is turned off, I'm using SSS, but every frame needs to "pre filter light cache" - why does it do that if GI is off?
And secondly, why are all my backburner nodes all just hanging there doing nothing?
THE VFB drew in the scene, went black, and they have all just stopped and it's saying "pre filtering light cache"
WTF?
And secondly, why are all my backburner nodes all just hanging there doing nothing?
THE VFB drew in the scene, went black, and they have all just stopped and it's saying "pre filtering light cache"
WTF?
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