Hi,
I render a lot of wrist watch designs and the GPU mode works great - fast, stable and best quality. Only I miss the material ID colors through glass. Could it be added to engine please?
Is there a workaround to get a quick mat id per CPU mode without to wait several minutes for a rendering?
-Micha
I render a lot of wrist watch designs and the GPU mode works great - fast, stable and best quality. Only I miss the material ID colors through glass. Could it be added to engine please?
Is there a workaround to get a quick mat id per CPU mode without to wait several minutes for a rendering?
-Micha