We are currently testing VRay NEXT for our rendering pipeline and it looks promising.
To help us optimize our assets and shot pipeline, it would be great to know how much Video RAM a particular scene or asset is using. We have looked through the log output from VRay, and that does show [Total Video RAM] and [Free Video RAM], so it just takes simple arithmetic to calculate how much VRAM the render needed.
For iterative testing, it would be great to have a "VRAM used" as a Stamp on the frame buffer, so we can track progress more easily. Also, looking through this forum, I found a post (linked in this post) requesting a Memory Analyzer, and the information requested there would be great to also have available as a frame buffer Stamp.
Also, are could I be pointed to the right direction to learn more about how VRay NEXT utilizes video memory?
Many thanks.
To help us optimize our assets and shot pipeline, it would be great to know how much Video RAM a particular scene or asset is using. We have looked through the log output from VRay, and that does show [Total Video RAM] and [Free Video RAM], so it just takes simple arithmetic to calculate how much VRAM the render needed.
For iterative testing, it would be great to have a "VRAM used" as a Stamp on the frame buffer, so we can track progress more easily. Also, looking through this forum, I found a post (linked in this post) requesting a Memory Analyzer, and the information requested there would be great to also have available as a frame buffer Stamp.
Also, are could I be pointed to the right direction to learn more about how VRay NEXT utilizes video memory?
Many thanks.
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