1.4 Background image is not showing?

Hi, is there a new method for getting a background image to show in renders / interactive render?

Usual workflow -

Open Render Settings - Scene Tab / Environment Dialog Box / Material Editor.

In the Scene Tab I select Corona Render and choose a General Bitmap (choose a nice image)
Drag that as an instance into the Environment Slot (8)
Drag that into an empty material slot.
ALT - B to open viewport settings and select Environment Background.

I them tweak my tiling and offset in the material slot. This shows in the viewport and used to show in the interactive render a bit more precisely. It now doesn’t show in the interactive render and now not even when I do an actual render.

Any help would really be appreciated.

Maybe you had accidentally turned on direct visibility override in scene enviroment rollout?

Nope, unfortunately not the answer :frowning: Wish it were though - still hunting…

So what is rendering then? Black background or something else?

In the viewport I get the image but in Interactive I get black and final render i get black.

Strange. In Max 2016 with Corona 1.3 I do the same workflow and it works like a charm…

Could you upload simplified scene with some map in background only? That would be faster to find a problem, then simply guesing.

Romullus, Thank you so much for the help bud, i do appreciate the effort and willingness. I have rendered out with an alpha and posted the BG in. I have been so busy and haven’t had time to post but i haven’t had the issue again so hopefully i’m sorted :wink:

If I can help you in any way in the future please ask it :wink: