Interior shoot in two different sytles… vray 1.5 RC4 (still waiting 1.5), lwf, vray cam, sun & sky
Alex
Interior shoot in two different sytles… vray 1.5 RC4 (still waiting 1.5), lwf, vray cam, sun & sky
Alex
WOW. Excellent images. Very crisp and clean renders. The brick seems a little out of scale though.
Looks good, but like jophus14 says: the scale of your bricks is too large.
Also, look at the size of the bricks in the fireplace on the second image.
And the width of the floorpanels on the first image seems to get smaller the closer you get to the kitchen…
But other then that they look good.
sweet! i like i like i like.
if i were choosing a layout for my house i would go for the brickwork/stone from the second image and have the modern furishings
from the first.
you seem to have nailed lwf!
Looks really nice!
Your exterior environment seems a bit off to me. Is the building on a hill? You might bring some the distant exterior folliage up.
Really nice renders!! Love them.
Could I trouble you for the camera and render settings ![]()
Thanks guys for the comments…
In our country or better to say region of Istra (Croatia) I have chose two dimension of the brick. The first one is bigger that i have choose and is 25x12x6-7 cm and the second is smaller 20x10-12x2-3 cm. So i think it’s near of the scale maybe this cam view distort something…
The floorpanels on the first image is 8 cm wide along the interior.
And as for the comment on environment in the picture it has been taken from the exact location-yes it’s on the hill
Rendering settings: 2000x1333, AA 0,2; IM high, LC 1200, +use for glossy…
RQMC: 0.85, 0.007, sub 16, mult. 5
Vray cam, sky and sun + vrayLight plane on the windows (colors from blue to orange-yellow), LWF 2.2 of course…
… just finish the second two images
Yeah spot on man, those last 2 shots are great.
The detail on the leather chair material is sweet.
The wood panel door is a little weird looking tho. (in the first of the last 2 images)
Thanks DaForce
Yes, I agree with you about the wood panel, it could be better…
impressive, really good. the second camera angle is much better. the door’s good, but the bump on the narrow timber strip flooring is too much.
nice natural lighting. interior lights should generally always be on for interior photography, makes the room more inviting.
brick size may be accurate, but it ‘looks’ like you’ve taken a map of a smaller brick and stretched it. maybe you’ve exaggerated the bump too much.
the two white leather armchairs look a little too shiny.
sweet visuals.
Nice Updates!
I like the style a little better in version 2 (second image). I think the color scheme works better with the brick in that concept. The leather on the forground couch looks sweet!
I love the floor in the first image. Good bump map or something else? ![]()
whoa… superb render!
I like the second image camera angle
Excellent renders. Can you share your light/render/camera settings at all…how did you manage to get no noise in your scenes ?..im having problems with that.
steve
edit: sorry, completely missed above post…ignore ![]()
Yeah, great changes, I prefer the second too, the first is too blue tinted IMO ![]()