100 million or billion vrmesh

Geforce GTX 1080 8 GB can not render very high resolution [50 million poly] vrmesh with GPU.

The following error is displayed.
CUDA error 2 : unable to allocate enough memory to perform the requested operation (out-of-mem)

Is there a solution other than adding GPU?

nvlink :slight_smile: or dgx-2 pure awesomeness

I do not have such money.:frowning:

vrmesh (Dynamic Geo) should have been able to render an unlimited number of polygons originally in a small memory environment.

The V-Ray GPU must solve this problem.

Sorry for the inconvenience. This is something we are working on, but for the time being, the GPU needs to have all the geometry in memory.