I’ve just upgraded our studio to 2.20.03 and I’m noticing an issue with the “Check for missing files” option.
If I submit a distributed rendering job to backburner with this option checked I get the “Missing” error message and the render stops.
If I render the same file within max I can see in the log that every render node is reporting “Missing maps found; aborting render”. However all the nodes can definitely see the maps, If I un-check “Check for missing files” the problem goes away and the render completes correctly.
Just thought you’d like to know as this feature was one of the bug fixes from 2.20.01
Vlado - not sure. I just check salve and I see crashed icon of MAX (the standard windows one if something close) so I just pick close program and after that max get restarted and all works fine… Havent started to troubleshot it or anything yet tho..