2 images, not happy with one of them

Was relatively pleased with the night shot but not at a bit happy with the canal shot, design aint great, but need suggestions regarding the rendering itself. (Not too bothered about the bank on rhs of image, it just a rough PS fudge,
suggestions welcome,

Thanks,
Tom


the night image looks great.
how did you light it? vray lights inside.

i think some more interesting landscaping would improve it. especially as it is along a canal/river.
the stone map might look better with a vraydisplacemnt modifier on the object. might slow the render quite a bit..

nice renders. the night render is superb.

that night image is very nice.

i think the day image requires similar attention - landscaping, people, things on balconies… i would also play with the crop a bit, perhaps lose the white on the LHS or show more? The day shot currently looks a little like a wip whereas the night shot is vey much finished looking :slight_smile:

I’d replace the rpc trees if you have something else so they cast proper shadows. Also, unless you’re locked into the camera angle I’d move in a little bit and use a wider lens so the left hand side of the building almost fills the frame and the building receeds in perspective. Since the building is a little flat except for the balcony recesses, I’d try to play with the sun angle to get some more dramitc lighting on it - especially down where the building turns the dogleg right. Maybe a late evening shot to get some nice reflections in the window. The sky is a little dark possibly.

BTW: Night shot looks really nice except I think I can see some light cache samples inside the rooms.

You’ve got a repeating pattern issue with the stone.

That’s always an image-killer.