I have an issue where strange artefacts appear on a leaf material with 2-sided material. The problem seems to come only when using a normalmaps, and at particular angles. Take a look. Is this a bug or am I doing something wrong? The normalmap is set to use gamma 1.0 so that shouldn’t be the issue.
password: v-ray
I tested with a standard vray material as well, and the normalmap works fine.
Here is a link to the plant model I used.
Beautiful and free 3d model of Mint herb. Prepared for 3ds Max C4D, Vray and Corona renderer. Made with care and for 3d architectural visualizations.
Est. reading time: 1 minute
V-ray adv version used for my render is 3.60.04
Please send me that simple scene with just the leaves.
I sent you an email with a zip archive attached.
BBB3
April 16, 2018, 2:03pm
5
That happens to me all the time. I have stopped using normal maps together with 2sided material for that reason.
And another entry in the long list of bump map related issues in V-Ray.
It is time to do something against all this…
Thanks for the update. At least I know it’s a bug. I removed the normalmap in this case…
You can put your Material without bump in a VrayBumpMaterial and use a Normalmap there