I’m currently working on a project and decided to keep to vray for this project. I have experience setting the displacement map a few times in vray but recently I’ve been encountering an issue where the displacement won’t render properly when I enable the ‘render as subdivision surface’ check box (as if the negative colours aren’t rendering; the negative colours is also enabled). However, the displacement renders correctly when I disable ‘render as subdivision surface’ and I can’t seem to understand what the issue could be.
Anyone experienced same issue or has an idea what could be causing this issue?
Yes, it’s the Automatic/Explicit toggle. Set it to explicit and add -5 for min and +5 for max (for example). Keep in mind that with Maya 2016 and up (if memory serves) you can’t enter negative values for the V component of an HSV color value, so you’ll need to switch to RGB 0-1 mode to be able to enter negative modes.