3ds max - Missing textures everytime I switch computer

Hello everybody,
I think it is an easy topic but I couldn’t find any solution.

I am expanding the workstations in my studio. Previously I was working alone, but now I want to add one workstation/computer. I have a NAS, but I don’t load assets from it. I keep them on the computers locally on hard drives. Mainly because of the speed of SSD vs LAN with NAS. The NAS only acts as a backup and file sync machine between computers.

On the second computer, I created a drive with the same name D:.…, and NAS synced the drives on both computers so the path exactly is the same. However, every time I create the project on the first computer and I open a project on the second one I have to search for textures in the asset tracking manager. Is there any chance to set up a filer or work on file on multiple computers, and load textures and assets locally without having to search for paths each time?

Thank you in advance for your help

if both systems have exact same file paths and files available, then it should work out of the box. Double check the file paths, make sure its 100% same. check for case sensitive naming in your file paths.