Does anyone know how Corona is overriding the default sample object environment in the material editors? I know the sample object has been broken in Max for the past several years.
I do not understand the question. Can you explain what is happening?
I am trying to figure out how Corona is able to override the default sample object in 3ds Max to have their own environment and backdrop with correct Corona materials. I thought the 3ds Max custom object was broke and I was not able to load my own shader ball.
There are options for that in Corona Settings, I belive there is a tutorial on YT