Hi Guys
Can anybody be of assistance in explaining to me how to direct my texture file to be the default selection
when I want to slot a texture into a map slot
Hope the above make sense
Very Kind Regards
Hi Guys
Can anybody be of assistance in explaining to me how to direct my texture file to be the default selection
when I want to slot a texture into a map slot
Hope the above make sense
Very Kind Regards
Sorry, but I don’t understand the problem. Can you explain what you are trying to do? What exactly would you like to achieve? Maybe screenshots could help?
I think he wants it so when he loads a bitmap for the first time it would automatically default to a certain file folder in the open/selection dialog? Instead of whichever folder he last browsed to. Which I don’t think you can customize in max since it is a Windows operation.
I use Direct folders.
http://www.codesector.com/downloads
Can be used in any open dialog, explorer window, etc. You middle click, then it brings up a list of configurable file paths, which you can browse instantly too.
@ mferster , Yes thats exactly what I meant
Thanks for the link I will check it out