V-RayToon’s Depth Curve/Angular Curve feature.
VRayToonMtl in V-Ray Maya > Toon Edges Override feature.
Why are these not provided in 3dsMax? Not requested by users?
Cannot be implemented in 3dsMax?
V-RayToon’s Depth Curve/Angular Curve feature.
VRayToonMtl in V-Ray Maya > Toon Edges Override feature.
Why are these not provided in 3dsMax? Not requested by users?
Cannot be implemented in 3dsMax?
Hi, thanks for posting.
Features are added to V-Ray based on a number of criteria. One of them is user requests.
Do you need these features in V-Ray for 3ds Max? Can you share an example of how you use them in V-Ray for Maya?
I don’t use Toon on a daily basis, so I don’t have any use cases, but it is a necessary feature for customers who use Toon on a daily basis.
Few 3dsMax users are aware of the Toon functionality that exists in this Maya.
Probably no one has seen this thread.
Request 1.
I need these features in 3DS Max, including the Depth Curve feature. From what I’ve seen these features have been available in V-Ray Maya and Houdini for over 7 years, why not 3DS Max? Request 2
Best you log the idea in the Portal so people can vote on it.
I didn’t even know this existed.