http://www.xn--d1abb4ane.com/blog/archives/48#comments
Now I need to render 5 000 000 000 001 polygons ![]()
How do u read that number, 'cause I get lost with all this ZEROs…
what is it :)))
Best regards,
nikki Candelero
5 trillion if you’re in the US or UK. 5 billion if you’re most other places ![]()
Very impressive. Gonna have to give this a shot myself. Maybe I can reach a quadrillion?
5 million million
lets see it motion blur ![]()
wonder how long it took to render?
Let’s see this with the new animated proxies ![]()
It says in the blog; it was rendered in two portions, left and right, whole thing took 6 hours with GI and glossy reflections on the greenery, on a single quad with 8 GB of RAM.
Best regards,
Vlado
Demo of process http://www.xn--d1abb4ane.com/blog/archives/53#respond
wonderfull… Great “in-house” plug! Any info for commercial version?
vrayscatter ??
i would love to hear something about a scatter plugin that can work with vrays animatable proxies which could instance copy the proxies yet still be able to randomise the start frame of the proxie animation
I’m pretty sure this is the same guy who wrote the MadCar plugin…which is a great little plugin i might add. Look it up on cgtalk and you can see it in action…as well as those trees too!
that plugin looks awesome. would have been perfect for a recent project we had that we ended up using other software for the trees ‘layer’.
vray scatter?
how to get vray scatter? Any info anybody?
Yeah, they’ve been trying to convince everyone that VRayProxy is only about rendering instances… obviously this is not true (otherwise why would mental ray add their own proxy in 3ds Max 2009?).
Best regards,
Vlado
True… but vray have already convince a lot of people…
They’re just affraid about vray…
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Best regards…
they only got 7 billion by using displacement
actually vray’s billions are 13 digits, while fr’s are 10 =)