5 000 000 000 000 polygons

I think we are have rendered 1000 times more :slight_smile:
And now we start to do Houdini to Vray connector.
http://www.xn--d1abb4ane.com/blog/archives/57#more-57

Awwwww poor fR… 7 billion polys looks so small next to 5 trillion polys.

Hi :slight_smile:

5.000.000.000.000 = 5 bilion

[…] 1 bilion = (1.000.000.000.000 or 10^12) […]
SOURCE

[…] 1 trilion = 1.000.000.000.000.000.000 […]
SOURCE

Sorry for italian links…

cecofuli

That’s not generally true :

http://en.wikipedia.org/wiki/Billion\_(word)

Billion means different numbers depending if talking short scale or long scale

Regards,
Thorsten

7 thousand million and 5 million million is a huuuge gap

Yea. Didn’t I point that out like three pages ago? :stuck_out_tongue:

You sure did…didnt get through tho it seems :stuck_out_tongue:

billion, trillion, gazillion. barillion, megazilgaziltrizillion. the zeros speak for themself

It’s really quite stupid to have two different number systems that uses the same names. Maybe we should all just start writing 10^9 or something

Oh, yes, now i can see:

fR =… 6.842.096.600 polygons
VRay= .. 5.000.000.000.000 polygons

How many is a billion?

:slight_smile:

Anyone know where that tabbed interface (toolbars) in the FR video can be downloaded from :face_with_spiral_eyes:

It’s still there in max, just disabled as the performance impact is pretty big. Search cgtalk there is a premade custom UI that has the tabs

Regards,
Thorsten

Sweet, found it, thanks! :smile:

http://www.xn--d1abb4ane.com/blog/archives/68#respond

is that all? :slight_smile:

hi all,

is the VrayScatter allready released ?

http://www.xn--d1abb4ane.com/blog/archives/53

i can’t wait to play with it…

Talking about xn--d1abb4ane.com, and thinking about many, many trees reminds me of volume shaders… :roll:

:smile:

Best regards,
A.

What, like this?

http://www.xn--d1abb4ane.com/blog/archives/78

Some new videos of creating VRayScatter:

http://rapidshare.com/files/126608489/VRS-Create.wmv.html
http://rapidshare.com/files/126608490/VRS-Masks.wmv.html
http://rapidshare.com/files/126608492/VRS-Texture.wmv.html

I dont understand the language, maybe someone could translate a few of the facts? Namely, what machine spec it was rendered on and how long it took?

Tom.