8 VRay Phys Cams cause slowdown

I test it on two computers and VRay SP2, SP3 and SP3a and everywhere its the same.

Make VRay physical camera and clone it 7 times as instances (but i think You can clone it as copy and reference too). Now when single viewport, everything smooth. But in quad viewport, just try pan or zoom one viewport. Its terrible. No objects, no polygons, just cameras. Why ??? I think its a bug of VRay. Vlado?

It only happens for instanced cameras; if you make them unique or copy them, the problem will go away. I will log it though and we’ll look into it.

Best regards,
Vlado

Yeah Vlado, You have right, pan and zoom is ok, when cameras are copies not instances.

But Shift + Move is terrible, when You have more then 6 cameras.

Hmm, works fine for me, unless you do something different.

Best regards,
Vlado