Here’s an interior that gave me grief with glowing edges…finally fixed by Chaos by enabling retrace threshold in LC…there is still some shown on the first render but I left it
too much re-rendering
And the last one…
I moved red and blue channel by 1 pixels to left/right (for the life of me I can’t remember the name of this “error”), do you think it made the renders too blurry?
you are searching for “chromatic abberation”
moving the channels by 1 pixel is not faking the chromatic abberation in correct way. in the middle of the pic it is less, the more you went to the borders - the more you can see them.
and as usual: less is more ![]()
here you can see: http://www.tlc-systems.com/pp011185crp.jpg
regards, Mario
I use Motiva’s Real Camera for the Chromatic Aberration, and in photoshop, I mask it with a gradient ball. These turned out nice!
it’s really weird house too…the brick texture looks out of scale…the kitchen counter tops are too high or floor to the bottom of the beams is very low.
Thanks guys, will check out different techniques for chromatic aberration.
Scale is correct, yes they will use a bit higher kitchen tops. Everything was designed by a very seasoned architect ![]()





