Wow, my first img post!!! …a recent project.
Hope you like it!
Wow, my first img post!!! …a recent project.
Hope you like it!
let me be the 1st to say …niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice
Well congratulations. Apart from the balcony glass, the images are very convincing.
(somebody should create a ‘cheer’ emoticon)
Marc
congratulations again
congratulations again
I agree on the glass of the balcony is it a standard material with vraymap in reflection slot?
It seems a material get from this solution
bye and congratulations
Yeah, you guys are right, the glass on the balcony is a standard mat with vray reflection. It got really messed up, but there was no time to fix it. A little PS helped a lot though…
I like them a lot, very realistic lighting, Congrats
Gijs
Ide like to say that I NEVER like it when people incorporate a backround image, because it never seems to look just right :? but you did an AWSOME job matching it!!!
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The only critique would be to displace those bricks, or something… they just look too flat for my taste… ![]()
GOOD JOB!
very nice - congrats!!
Dean
Nice !
but look at the direction of shadows in the backroundimage compared to your rendering
Tom
You got me Tom! Well, the client wanted the sun like this, but the photos were already taken from a crane…
Besides, only nerds like us ever notice! ![]()
Here’s the new fresh-out-of-the-box angle (wip):
I really like your colouring, nice works!
this must be one of the best arch viz i’ve seen in a long time!! very very convining, i have to dbutler i think some displacement will make those bricks look better, and playing with some of the U value for the sun, to make a little more softer the shadow edges
Congrats, i second the cheer emoticon!
awesome!
my only comment would be the wooden chairs on the balcony…
is the scale right?
they look a bit small…
other than that, awesome!
Re
WOW,superb,beauty , can you post making of ,along with some information regarding camera matching.
Thanks for your nice comments!
I’ll se if I can dig up some settings when I’m back in the office.
Regarding the camera match:
1. Rent a crane and place it at the exact location of the apartment to be.
2. Take a full panorama, and stitch the pictures to form a cylindrical map.
3. Place a cylinder around your model, flip normals, and move the horizon so it reaches the horizon of your MAX-camera.
4. place the map in the reflection environment tab, and adjust output until glass looks good.
5. Render model and background seperately, and combine in PS.
6. If needed, replace sky with better one, and coloradjust so it matches the render.
That’s basically it, I guess. No matching as such if the panorame is in the right place. Only a little rotating…