A6 (daily 14.october) bugs/ wishes

Build timestamp: Oct 14 2016 19:12:19
Version: A6 daily Oct 14 2016 (core 1.5 DailyBuild Oct 12 2016)
Cinema version: CINEMA 4D Studio R17.055 S -Windows 7

At first, thanks to the Corona team! You do awesome work and the latest release is really stable and works smooth!

I’ve some personal wishes for the final c4d release:

  • alphamask in output don’t work (bug)

  • displacement makes trouble with highres render stuff. often it crashes c4d or windows (I think it is a point of RAM and the settings) but maybe there are some possibilties to stabilize and optimize that?
    there is also a difference if work with uvw vs. cube mapping. (see att.)

  • reflectionlayers in standard mat. to have a faster way to create realistic coated materials (blendmat is okay but the workflow is circuitous)

  • mix strength glossychannels with value

  • hdri lighting workflow through refractive stuff (not sure if you already fix that point)

what do you think?

best regards,
Ben


Hi, the problem with alpha should be fixed in yesterday release https://drive.google.com/drive/folders/0B7g1HtV8lD7gWmdTaFBpLVF1LTQ.

yes thanks the alpha works now.
But since yesterday I had often crashes if I work with materials (often I copy assets from other projects that makes trouble with the materials I think).

*update: I think it is because the emission channel and old materials, there is a interpretation conflict!

Materials are not crashing anymore as far as I know. Closing this… :slight_smile: