My thought is that it would be an override that by default would be ON (meaning unless the user changes things the camera mb and dof would still render). This is similar in concept to the disable Raytracing, Displacement, Glossy, etc in the render settings. They are there for the same reason…so you don’t have to pick through your scene to quickly turn such things off. With the way things are now it is more likely that an artist will FORGET to turn camera mb back ON after doing his test renders because it has to be done outside of the render settings, which is where most of us center our attention when doing render and lighting work.
Anyone else agree?
Thanks,
Mitch