ACES workflow in Vray for Maya Documentation?

Is there a Documentation or Guide that shows exaclty how to use the ACES workflow in Maya with Vray?

I can’t get it to work properly. Or actually I can’t get it to work at all.
I activated OCIO in Maya, linked the config File and set the Rendering Space to ACEScg and view Transform to sRGB (ACES)

My image files are set like this:

HDRIs: “Utility - Linear - sRGB”
Diffuse Maps: “Utility - sRGB - Texture”
Displacement- and Normal Maps: “Utility - Raw”

After that I set the Frame Buffer like this:

input: ACEScg
Display Device: ACES
View Transform: sRGB

I also tried using the vrayOCIO textures for the conversion but no matter what I try the Output Image is always exactly the same.

Please note that OCIO corrections in VFB are only for preview purpose they don’t get saved in the output. One should apply those corrections in post-production.

I do understand that but converting all textures to AcesCG while also using AcesCG as Colorspace while rendering should give me a different Output. If not I could just render in Linear - sRGB and apply the OCIO Profile after the rendering but that isn’t really the idea behind the Aces workflow.