Achieving realistic aged brushed brass material in V-Ray for Rhino

Hello everyone,

I’m currently trying to create the most realistic possible aged brushed brass material using V-Ray for Rhino, and I’m having trouble matching real-world references.

My goal is to reproduce a finish very similar to the brass used in this reference: C16 – Vieux Laiton Mat - Margot

Could you point me toward some ideas, a workflow that works, or possibly an example?

Thank you very much in advance :slight_smile:

A blend shader with a light brass and a darker brass, using either a Vraydirt map or a custom painted map for the blend should get you what you need :slight_smile:

Like what Bart said, VRay Dirt is your friend. Let us know if you need help with its settings

Best,
Muhammed