Add VRay2SidedTex node

Although VRay has 2Sided Material, it is not very convenient to implement some effects

Sometimes we just want to achieve double-sided effects on some textures, not the entire material. VRay2SidedTex nodes exist in VRay on the 3dmax platform, so porting to C4D should not be difficult

I know it’s not quite the 2sided texture but in the classic materials you can also use the Cinema4D Normal Direction Shader. It gets translated to the flipped_normal output of the TexSampler with a mix node.

Thank you. This is indeed effective