# adding reflections to a glass

**URL:** <https://forums.chaos.com/t/adding-reflections-to-a-glass/30714>\
**Category:** General\
**Created:** [November 12, 2007, 8:39pm UTC](https://forums.chaos.com/t/adding-reflections-to-a-glass/30714 "2007-11-12T20:39:25Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![cnicog](https://avatars.discourse-cdn.com/v4/letter/c/65b543/32.png) [@cnicog](https://forums.chaos.com/u/cnicog)\
**Post date:** [November 12, 2007, 8:39pm UTC](https://forums.chaos.com/t/adding-reflections-to-a-glass/30714/1 "2007-11-12T20:39:25Z")

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I’m trying to make some renders but since I’m not using any HDRI maps the glass I want to render doesn’t have any reflections and therefore doesn’t look like glass… How can I have a studio like render with my glass having a nice reflection of something. I tried adding the HDRI map to the reflection slot under environment but it doesn’t make any difference… Ill post some pics in a few.

thanks

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**Author:** ![Travis\_Serio\_cg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/travis_serio_cg/32/58754_2.png) [@Travis\_Serio\_cg](https://forums.chaos.com/u/Travis_Serio_cg)\
**Post date:** [November 12, 2007, 8:55pm UTC](https://forums.chaos.com/t/adding-reflections-to-a-glass/30714/2 "2007-11-12T20:55:26Z")

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Re: adding reflections to a glass

whats the fresnel value of the reflection layer? it might be to low and making it hard to see the reflections.
