+1
I was really happy to finally get the layered material with 1.3 but i was a little bit dissapointed as i saw that i can’t switch to additive mode.
Please add this feature because this is really essential for automotive artists like me. I know it’s a fake function but the workflow i’m using requires an additive mode.
I’ve attached an render which i did with vray and it shows my technique of doing procedural flakes with additive blendmtl. I already tried the same approach in Corona but unsuccessfully..
If you’re here for a believable looking picture, then feel free to take whatever shortcuts and cheats you can - as long as result is great, nobody will care how it’s achieved. OTOH, if you’re looking for scientifically acurate material recreation, i’m affraid i can’t help you here. I know that there are renderers that claims their materials are constructed in “physically correct” manner, but for me added complexity just not worth arguably marginal improvement in image believableness :]