adjusting FalloffTex

I have a simple velvet texture with the vray falloffTex applied to the defuse, but I cant seem to adjust the amount of full off. In the Fresnel Ior for the FalloffTex the default is set to 1.6 if I change it to anything else it has no effect.
The fall off is too much and i want to knock it back, but how?

Thanks
S

Why do you not use a samplerInfo (facing ratio) with a ramp (V) ?

Yes hi there bigbossf thats what I have just done , I was trying out the vray FalloffTex but seems to only work with a set fall off!
maybe it’s not yet fully implemented. who knows?

Thanks
S

Can you post your settings for the falloff texture?

Best regards,
Vlado