im hoping somebody can tell me if such a plugin/script exists.
i wish to define an outtline of “fixed” vertices, then grab a point, or selection, within that area and move it, with all movement blending smoothly out from the point (or selection) ive grabbed, to the “boundary” ive created.
such a tool would be wonderful for sculpting and generally a million times better than max soft-select.
Cloth ? Seems to be what you are describing. You can define fixed points and move other points smoothly around.
hm, id imagine something simpler than cloth might be possible? i cant imagine a live drag simulation is necessary… id also like to have falloff curve for selection, which isnt very easy to achieve with cloth. obviously such en “inverse” soft selection has not already been done or somebody would have mentioned it by now…