Advanced Tutorial Question--Submarine Launched Ballistic Missile

Opening the SLBM_max2017_final.max file and hitting render does not produce any effect for the PFLOW (fire/smoke) at the bottom of the rocket.
Is the FINAL file supposed to just render per the example video or am I missing something I need to add? Everything else seems to render just fine, including the splashes.

Hey,

There are 2 Simulators in the final scene and you have to simulate them both to achieve the desired look. Maybe you only simulated the Liquid Simulator, and you didn’t simulate the Fire/Smoke Simulator? Could you try to simulate both Simulators and see if this will help?

Cheers!