I totally amazed by new versions of Corona. The light mixer and bloom and glare are working pretty nice and I was eager to test these.
So there was a small competition about post apocalypse and I though about taking a part. And this is what I made after few days working in free time.
The goal was to not spend to much time on it so I know it could be better, but I still hope you like it
The cool thing is that most of postproduction is done in Corona! The photoshop helped to burn the sky a bit more, add people and birds and few other details.
I read the title and for a moment I thought “what kind of storm ends with hanged people?” Then read the description and all took more sense…
Good work and good luck!
You bad!!!, this is amazing, I’m still struggling with pacing myself when I do my work. I find i rush and end up not liking a lot of of my own work. I can do so much better, any tips on managing your creatives and attention to detail while keeping everything in a set time frame ? I use inspiration images but most times they get over looked as I struggling with recovering from crashes in Corona for C4D alpha 6. And heavy files especially when it comes to exterior renderings. I’ve countered dealing with heavy files by using x-refs for now until proxies are fully operable but my main problem: I really struggle with slowing it down and adding much more attention to detail and story telling aspects of the rendering. Any tips anyone ???
Right in the middle mate, I was playig Fallout 4 lately, still trying to finish the main story bleeeeah… Anyway this game was an inspiration for sure
@Gr100 mate I was asked to create a making of so I’ll start that after christmas. Check out our site www.one2.com.pl constantly. The making of will be posted on the BLOG site. I’ll try to break it down to share lot of usefull tips