Again Displacement!

Trying to make displacement work
I know thar phong 90 angle give nice result with out angle but it doesnt work with otherside
Here is a simple scene i can not get work as it should

maybe some one know this problem

I think there is no way to do this properly until “keep continuity”-like option for displacement is implemented or unless you use procedural maps.

If so this is sad (

edited due to stupidity. :smiley:

DropMeFiles – free one-click file sharing service If someone can solve that will be great

Turn off “Use edge breaks” in the Phong Tag.