airport bar

A quicky. About 4 hours modeling, materialising and lighting. About 20 hours of rendering time due to the frosted glass (and I used interpolation sampling). The image from the backside where the bottles shine through the frosted glass took about 13 hours to render on a dual 2.4 ghrz.
No time to correct mistakes.


Marc

cool concept design … perhaps crank up the glossy on the bar a bit … but cool images

I find the grid very agressive, maybe attenuating it or using a light gray one with major grid lines could improve ur pict…
And the horizon line is hard too, cutting ur trees…

Anyway, very nice virtual showroom!

Actually I like the hole scene esp the grid. It adds a nice perspective to it.

-dave

ice cool overall

but on the second image the blown out part (left upper part) and the mirror-like reflections on the frosty glass is a bit weird.

bottles look the business tho.

hi, I love the scene, I would like to make a suggestion if I may

I saw you were complaining about the rendering times that didn’t leave you any time to correct mistakes, I face the same problem everyday and what I do is to simulate the frosted glass in photoshop, that makes the render a lot faster and the difference betweeen vrays frosted glass and the one you can achieve with photoshop is unnoticeable, leaving a lot more time for adjusting all the other materials/lighting

hope my experience helps you, anyway nice work!
regards,
m