Hello,
I have a problem with alfa channel.
I have a treeline at the back part of my image.
When I want to composite different sky, I have problem with the alfa channel. Because the image is rendered with sky1, is anti-aliased with sky1 and when I change sky, I get a halo around the treeline.
if you’re saving premultiplied outputs (and you almost certainly are), you should be rendering against a black background. then you can comp whatever backplate you like.
which is well known for its awful way to deal with premultiplication.. unfortunately.
but rendering against black should work all right though. you may also wanto to have a look at this thread: