Aligning Vray cam to Max cam

Hey guys

I have a problem:

I have a 3ds Max scene with camera and lighting. Everything is made for the default scanline renderer in max, meaning the scene has max lights and a max camera.

Now I want to have this scene completely Vray ready. The main Problem I have is the replacing of the max camera (standard Target) with the Vray cam (physical).

I aligned the Vray cam to the Max cam and adjusted the FoV but the area to render is still a different one, it seems the Vray cam is closer…

Is there a way to get EXACTLY the same render area?

Cheers
danny

btw: I am a vray customer, just dont know how to tell my account :stuck_out_tongue:

you could render with your standard cams but override with exposures etc. from a vray cam

Scripts are the easiest way honestly. I’m sure there’s some on Scriptspot.com.

Lele’s vray tools… :slight_smile:
http://www.scriptspot.com/3ds-max/scripts/leles-vray-tools

Okay, thanks guys… its seems its not working properly in this scene, even with the scripts.
So I just hang out to the normal cam..

Lele’s vray tools haven’t been updated in a while 1.5RC3? However, he’s still around here periodically. *Puts out the Lele Signal*