Does Alpha v5.1 support this?
I’m getting a full geometry shadow against the wall and not the alpha-cutted shadows.
Does Alpha v5.1 support this?
I’m getting a full geometry shadow against the wall and not the alpha-cutted shadows.
Do you mean 2 separate bitmaps for diffuse and opacity, or one bitmap with alpha included?
2 separate bitmaps. I’m on Alpha 5.1
Could you collaborate a bit more?
Show or share a scene, textures…
Test scene attached.
Sorry, I have to ask if I can share the scene.
It was created by Stefan Laub for the creation and calibration of walls materials.
I’ll write tomorrow ![]()
glad, you got it sorted