hi there,
i’am try’n to get an alpha in refractions from matte shadow object but can’t get it to work.
try’d with mtlwrapper, or in VRay properties. but it’s allway visible in refraction.
here’s the scene i’ve tested with. http://www.jonnybefree.de/matte.rar
it’s a bug? best regards Jonas
what is your final goal , what is the shot you are trying to solve? mabe there’s another way around it?
ja i’ve allready reached the goal over another way. i’am just wondering that it won’t work, and ask me if it’s a bug or volitional.
nobody? :?
There is no way around this with matte objects other than to use transparency rather than refraction. Matte objects act as mattes only when viewed directly by the camera; they appear normal for other purposes.
Best regards, Vlado
ok, thanks for your answer vlado.