Ambient Occlusion Pass

I use Vray extra tex too. It works very well. My only problem is windows. If i exclude them from extra tex i get pure black. I want windows to appear pure white in extra tex tho. Anyone know how? If i include windows in extra tex i get a grey scale in edges…

Cheers

It’s on the “to do” list to be able to specify the “empty” color for VRayExtra tex where the texture is not computed.

Best regards,
Vlado

sweeet, vray2 licenses are heading this way :slight_smile: