Ambient Occlusion

Hi, I seen to posting alot of questions but Corona is just so simple and fast (well so far anyway).

What about ambient Occlusions, does such a thing exist or whats the equivalent?

CoronaAO for materials, Corona_Texmap + CoronaAO for render pass.

Thanks, so standard corona tex/corona AO in the diffuse and use this as a material override and post in photoshop?

Hi, everyone

Is there any chance to make an exclusion button for AO?
Because sometimes you need to make patina effect on a wood material, and AO works really great but it puts darker areas in places where an object is close to another object… if you understand what I mean.

You mean something like vray’s “consider same object only”?