Ambient Occlusion

The new ambient occlusion in SP3 is quite nice, but I am missing a few handy features:

- value to define the amount of AO blended in the rendering. That way we could get rid of too dark AO
- AO render element pass, with the option to ONLY render as an RE-pass!

2nd wish would be a great help for your daily post work.

thank you :slight_smile:

just use the “extratexmap” pass and put the vray dirt in.
so you can comp it.

!!! how could i missed that “extratexmap” ? …Argh. Thank you !