Ambient Occlusion?

Is there a possibility to generate AO render element when rendering on GPU? I swear I saw it in the past. Other GPU renderers have this possibility - Octane, Redshift. Now it is absent from render element list.

Best,
nl

You can generate an AO pass by setting a VRayDirt texture to the VRayExtraTex render element.

With your advice, thanks, I need to know - what would be it’s output? Will this add Vray dirt to everything in the scene and show it on the white background?

Yes., thats what it does.